Druid

Medium humanoid (any race), any alignment. CR 2, AC 11, 27 HP. Traits: Spellcasting.

Armor class
11
Hit points
27
Challenge
2
Creature type
Humanoid
Size
Medium
Alignment
any alignment

Stat block

Cha
11
Con
13
Dex
12
Int
12
Str
10
Wis
15
Speed
30 ft.
Senses
passive Perception 14
Skills
Medicine +4, Nature +3, Perception +4
Actions
  • Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
Languages
Druidic plus any two languages
Special abilities
  • Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: - Cantrips (at will): druidcraft, produce flame, shillelagh - 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave - 2nd level (3 slots): animal messenger, barkskin

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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