Earth Elemental
Large elemental, neutral. CR 5, AC 17, 126 HP. Traits: Earth Glide, Siege Monster.
- Armor class
- 17
- Hit points
- 126
- Challenge
- 5
- Creature type
- Elemental
- Size
- Large
- Alignment
- neutral
Stat block
- Cha
- 5
- Con
- 20
- Dex
- 8
- Int
- 5
- Str
- 20
- Wis
- 10
- Speed
- 30 ft., burrow 30 ft.
- Senses
- darkvision 60 ft., tremorsense 60 ft., passive Perception 10
- Actions
- Multiattack. The elemental makes two slam attacks.
- Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
- Languages
- Terran
- Damage immunities
- poison
- Special abilities
- Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
- Siege Monster. The elemental deals double damage to objects and structures.
- Damage resistances
- bludgeoning, piercing, and slashing from nonmagical weapons
- Condition immunities
- Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
- Damage vulnerabilities
- thunder
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.