Elder Ghost Boar

Huge Monstrosity, unaligned. CR 6, AC 15, 104 HP. Traits: Charge, Incorporeal Jaunt, Relentless, Spirit Conduit.

Armor class
15
Hit points
104
Challenge
6
Creature type
Monstrosity
Size
Huge
Alignment
unaligned

Stat block

Cha
7
Con
17
Dex
9
Int
7
Str
22
Wis
12
Speed
Walk: 40
Senses
darkvision 60 ft., passive Perception 11
Skills
Actions
  • Multiattack. The elder ghost boar makes two tusk attacks.
  • Tusk. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.
Languages
understands Common but can't speak it
Reactions
  • Ghostly Slip. When it is targeted by an attack or spell or is grappled or restrained, the ghost boar becomes momentarily incorporeal. It gains resistance to any damage that isn't force and ends any grappled or restrained conditions on itself.
Special abilities
  • Charge. If the ghost boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 14 (4d6) slashing damage If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
  • Incorporeal Jaunt. When the ghost boar moves, it becomes temporarily incorporeal. It can move through creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage and is pushed to the closest unoccupied space if it ends its turn inside an object.
  • Relentless (Recharges after a Short or Long Rest). If the elder ghost boar takes 20 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead.
  • Spirit Conduit. When a creature dies within 30 feet of the ghost boar, its spirit can possess the boar, incapacitating the boar for up to 1 minute. During this time, the spirit is affected by the speak with dead spell, speaking through the ghost boar's mouth.

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.