Elk, Giant

Huge Beast. CR 2, AC 14, 60 HP. Traits: Charge.

Armor class
14
Hit points
60
Challenge
2
Creature type
Beast
Size
huge

Stat block

Cha
10
Con
14
Dex
16
Int
6
Str
18
Wis
14
Speed
Walk: 60
Senses
-
Skills
Actions
  • Multiattack. The elk makes one Ram attack and one Kick attack.
  • Ram. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.
  • Kick. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) bludgeoning damage, and the target must succeed on a DC 14 STR save or be pushed up to 15 feet away from the elk.
Languages
Giant Elk,understands Common,Elvish,and Sylvan but can't speak them
Saving throws
Wisdom: 2; Charisma: 0; Strength: 4; Dexterity: 3; Constitution: 2; Intelligence: -2
Special abilities
  • Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 STR save or be knocked prone.

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.