Elk, Giant
Huge Beast. CR 2, AC 14, 60 HP. Traits: Charge.
- Armor class
- 14
- Hit points
- 60
- Challenge
- 2
- Creature type
- Beast
- Size
- huge
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 16
- Int
- 6
- Str
- 18
- Wis
- 14
- Speed
- Walk: 60
- Senses
- -
- Skills
- Actions
- Multiattack. The elk makes one Ram attack and one Kick attack.
- Ram. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.
- Kick. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) bludgeoning damage, and the target must succeed on a DC 14 STR save or be pushed up to 15 feet away from the elk.
- Languages
- Giant Elk,understands Common,Elvish,and Sylvan but can't speak them
- Saving throws
- Wisdom: 2; Charisma: 0; Strength: 4; Dexterity: 3; Constitution: 2; Intelligence: -2
- Special abilities
- Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 STR save or be knocked prone.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.