Ettin
Large giant, chaotic evil. CR 4, AC 12, 85 HP. Traits: Two Heads, Wakeful.
- Armor class
- 12
- Hit points
- 85
- Challenge
- 4
- Creature type
- Giant
- Size
- Large
- Alignment
- chaotic evil
Stat block
- Cha
- 8
- Con
- 17
- Dex
- 8
- Int
- 6
- Str
- 21
- Wis
- 10
- Speed
- 40 ft.
- Senses
- darkvision 60 ft., passive Perception 14
- Skills
- Perception +4
- Actions
- Multiattack. The ettin makes two attacks: one with its battleaxe and one with its morningstar.
- Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
- Morningstar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
- Languages
- Giant, Orc
- Special abilities
- Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
- Wakeful. When one of the ettin's heads is asleep, its other head is awake.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.