Ettin

Large giant, chaotic evil. CR 4, AC 12, 85 HP. Traits: Two Heads, Wakeful.

Armor class
12
Hit points
85
Challenge
4
Creature type
Giant
Size
Large
Alignment
chaotic evil

Stat block

Cha
8
Con
17
Dex
8
Int
6
Str
21
Wis
10
Speed
40 ft.
Senses
darkvision 60 ft., passive Perception 14
Skills
Perception +4
Actions
  • Multiattack. The ettin makes two attacks: one with its battleaxe and one with its morningstar.
  • Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
  • Morningstar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Languages
Giant, Orc
Special abilities
  • Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
  • Wakeful. When one of the ettin's heads is asleep, its other head is awake.

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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