Faux-Garou

Medium Construct, unaligned. CR 5, AC 12, 93 HP. Traits: Construct Nature, Druidic Vengeance, Immutable Form, Magic Resistance, Necrotic Weapons.

Armor class
12
Hit points
93
Challenge
5
Creature type
Construct
Size
Medium
Alignment
unaligned

Stat block

Cha
5
Con
18
Dex
11
Int
4
Str
17
Wis
12
Speed
Walk: 30
Senses
darkvision 60', passive Perception 14
Skills
Perception: 1
Actions
  • Multiattack. Uses Frightening Gaze then two Claws.
  • Claw. Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) slashing damage + 10 (3d6) necrotic.
  • Frightening Gaze. Fixes its gaze on one creature it can see within 60' of it. Target frightened 1 min (DC 15 Wis negates). Creature can re-save at end of each of its turns success ends effect on itself. If save succeeds or effect ends for it creature immune to faux-garou's Frightening Gaze for the next 24 hrs.
Languages
understands creator's languages but can't speak
Special abilities
  • Construct Nature. Doesn't require air food drink or sleep.
  • Druidic Vengeance. Knows scent and appearance of each creature it was created to kill. Advantage on attacks vs. such creatures and on Wis (Perception) and Wis (Survival) checks to find and track them.
  • Immutable Form. Immune: form-altering spells/effects.
  • Magic Resistance. Advantage: spell/magic effect saves.
  • Necrotic Weapons. Weapon attacks are magical. When it hits with any weapon deals extra 3d6 necrotic (included below).
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.