Fire Giant
Huge Giant, lawful evil. CR 9, AC 18, 162 HP.
- Armor class
- 18
- Hit points
- 162
- Challenge
- 9
- Creature type
- Giant
- Size
- Huge
- Alignment
- lawful evil
Stat block
- Cha
- 13
- Con
- 23
- Dex
- 9
- Int
- 10
- Str
- 25
- Wis
- 14
- Speed
- Walk: 30
- Senses
- passive Perception 16
- Skills
- Athletics: 11; Perception: 6
- Actions
- Multiattack. The giant makes two attacks, using Flame Sword or Hammer Throw in any combination.
- Flame Sword. Melee Attack Roll: +11, reach 10 ft. 21 (4d6 + 7) Slashing damage plus 10 (3d6) Fire damage.
- Hammer Throw. Ranged Attack Roll: +11, range 60/240 ft. 23 (3d10 + 7) Bludgeoning damage plus 4 (1d8) Fire damage, and the target is pushed up to 15 feet straight away from the giant and has Disadvantage on the next attack roll it makes before the end of its next turn.
- Hit dice
- 13d12 + 78
- Languages
- Giant
- Armor detail
- natural armor
- Saving throws
- Charisma: 5; Dexterity: 3; Constitution: 10
- Damage immunities
- fire
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.