Forest Gnome Scout

Medium Humanoid. CR 1/2, AC 15, 19 HP. Traits: Keen Hearing and Sight, Forest ways.

Armor class
15
Hit points
19
Challenge
0.5
Creature type
Humanoid
Size
Medium

Stat block

Cha
10
Con
14
Dex
16
Int
10
Str
10
Wis
14
Speed
Walk: 30
Senses
passive Perception 16
Skills
Nature: 2; Stealth: 5; Survival: 4; Perception: 4
Actions
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
  • Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Languages
any one
Saving throws
Dexterity: 5
Special abilities
  • Keen Hearing and Sight. The scout has advantage on Perception checks that rely on hearing or sight.
  • Forest ways. The scout can communicate with Small and Tiny beasts, and can innately cast blur, disguise self, and major image once each per long rest with no material components.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.