Frost Giant
Huge Giant. CR 9, AC 15, 138 HP. Traits: Fire Fear.
- Armor class
- 15
- Hit points
- 138
- Challenge
- 9
- Creature type
- Giant
- Size
- Huge
Stat block
- Cha
- 12
- Con
- 20
- Dex
- 8
- Int
- 10
- Str
- 22
- Wis
- 10
- Speed
- Walk: 40
- Senses
- passive Perception 14
- Skills
- Survival: 4; Athletics: 10; Perception: 4
- Actions
- Multiattack. The giant makes two melee weapon attacks.
- Battleaxe. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) slashing damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure.
- Rock. Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 37 (9d6 + 6) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure. In lieu of a rock the giant can throw a grappled Medium or smaller creature up to 40 feet. On a hit the target and the thrown creature both take 19 (4d6 + 5) bludgeoning damage. On a miss only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.
- Languages
- Common, Giant
- Saving throws
- Wisdom: 4; Charisma: 5; Strength: 10; Constitution: 9
- Damage immunities
- cold
- Special abilities
- Fire Fear. When the giant takes fire damage, it is rattled until the end of its next turn.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).