Frost Giant Jarl

Huge Giant. CR 12, AC 15, 184 HP. Traits: Fire Fear.

Armor class
15
Hit points
184
Challenge
12
Creature type
Giant
Size
Huge

Stat block

Cha
12
Con
20
Dex
8
Int
10
Str
22
Wis
10
Speed
Walk: 40
Senses
passive Perception 14
Skills
Survival: 4; Athletics: 10; Perception: 4
Actions
  • Multiattack. The giant makes two melee weapon attacks.
  • Battleaxe. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) slashing damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure.
  • Rock. Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 37 (9d6 + 6) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure. In lieu of a rock the giant can throw a grappled Medium or smaller creature up to 40 feet. On a hit the target and the thrown creature both take 19 (4d6 + 5) bludgeoning damage. On a miss only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.
Languages
Common, Giant
Saving throws
Wisdom: 4; Charisma: 5; Strength: 10; Constitution: 9
Damage immunities
cold
Special abilities
  • Fire Fear. When the giant takes fire damage, it is rattled until the end of its next turn.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.