Gaki

Medium Undead, chaotic evil. CR 8, AC 14, 75 HP. Traits: Aura of Famine, Gluttonous Attraction, Hungry Frenzy, Incorporeal Movement.

Armor class
14
Hit points
75
Challenge
8
Creature type
Undead
Size
Medium
Alignment
chaotic evil

Stat block

Cha
16
Con
17
Dex
18
Int
10
Str
7
Wis
12
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 14
Skills
Perception: 4
Actions
  • Multiattack. The gaki makes two bite attacks.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) acid damage.
  • Spit Acid. Ranged Spell Attack: +6 to hit, range 30 ft., one target. Hit: 21 (6d6) acid damage.
Languages
any languages it knew in life
Saving throws
Wisdom: 4; Charisma: 6
Damage immunities
cold, necrotic, poison
Special abilities
  • Aura of Famine. If a creature starts its turn within 10 feet of a gaki, it is overwhelmed by a hunger that dissolves fat and atrophies muscle. It must make a DC 14 Constitution saving throw, taking 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one.
  • Gluttonous Attraction. At the start of its turn, if a creature can see the gaki, it must make a DC 14 Wisdom saving throw. On a failure, it is overcome with a desire to kill and eat the ghost, and it must move as close to the gaki as it can.
  • Hungry Frenzy. The gaki has advantage on melee attack rolls against any creature that doesn't have all its hp.
  • Incorporeal Movement. The gaki can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Damage resistances
acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition immunities
charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.