Gaki
Medium Undead, chaotic evil. CR 8, AC 14, 75 HP. Traits: Aura of Famine, Gluttonous Attraction, Hungry Frenzy, Incorporeal Movement.
- Armor class
- 14
- Hit points
- 75
- Challenge
- 8
- Creature type
- Undead
- Size
- Medium
- Alignment
- chaotic evil
Stat block
- Cha
- 16
- Con
- 17
- Dex
- 18
- Int
- 10
- Str
- 7
- Wis
- 12
- Speed
- Walk: 30
- Senses
- darkvision 60 ft., passive Perception 14
- Skills
- Perception: 4
- Actions
- Multiattack. The gaki makes two bite attacks.
- Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) acid damage.
- Spit Acid. Ranged Spell Attack: +6 to hit, range 30 ft., one target. Hit: 21 (6d6) acid damage.
- Languages
- any languages it knew in life
- Saving throws
- Wisdom: 4; Charisma: 6
- Damage immunities
- cold, necrotic, poison
- Special abilities
- Aura of Famine. If a creature starts its turn within 10 feet of a gaki, it is overwhelmed by a hunger that dissolves fat and atrophies muscle. It must make a DC 14 Constitution saving throw, taking 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one.
- Gluttonous Attraction. At the start of its turn, if a creature can see the gaki, it must make a DC 14 Wisdom saving throw. On a failure, it is overcome with a desire to kill and eat the ghost, and it must move as close to the gaki as it can.
- Hungry Frenzy. The gaki has advantage on melee attack rolls against any creature that doesn't have all its hp.
- Incorporeal Movement. The gaki can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
- Damage resistances
- acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
- Condition immunities
- charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).