Gargoyle

Medium elemental, chaotic evil. CR 2, AC 15, 52 HP. Traits: False Appearance.

Armor class
15
Hit points
52
Challenge
2
Creature type
Elemental
Size
Medium
Alignment
chaotic evil

Stat block

Cha
7
Con
16
Dex
11
Int
6
Str
15
Wis
11
Speed
30 ft., fly 60 ft.
Senses
darkvision 60 ft., passive Perception 10
Actions
  • Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Languages
Terran
Damage immunities
poison
Special abilities
  • False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Damage resistances
bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Condition immunities
Exhaustion, Petrified, Poisoned

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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