Garroter Crab

_These aggressive, blue-black freshwater crabs inhabit rivers and streams, scuttling along the muddy terrain in search of prey._ **Strangling Claws.** Garroter crabs are named for their abnormal right

Armor class
13
Hit points
18
Challenge
0.25
Creature type
Beast
Size
Tiny
Alignment
unaligned

_These aggressive, blue-black freshwater crabs inhabit rivers and streams, scuttling along the muddy terrain in search of prey._
Strangling Claws. Garroter crabs are named for their abnormal right claws, which have evolved over time to strangle prey like a barbed whip.
Clacking Hordes. Their long whip-claw is lined with powerful muscles and joints at the beginning, middle, and end that give it great flexibility. During mating season, thousands of garroter crabs congregate in remote riverbanks and marshes, and the males whip their shells with a clacking sound to attract a mate.
Small Prey. Garroter crabs prey on rodents, cats, and other small animals caught by the riverbank.

Stat block

Cha
2
Con
14
Dex
14
Int
1
Str
7
Wis
10
Speed
Swim: 20; Walk: 30
Senses
darkvision 60 ft., passive Perception 10
Skills
Actions
  • Whip-claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage, and the target is grappled (escape DC 8). While grappled, the target cannot speak or cast spells with verbal components.
Languages
-
Damage immunities
psychic
Special abilities
  • Amphibious. The crab can breathe air and water.
Condition immunities
charmed, frightened

Source and licence

From Tome of Beasts.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.