Gerridae

_These large water-striding insects resemble a strange cross between camels and wingless, long-legged locusts. A rider can comfortably sit in the large hollow in the small of their backs, even at high

Armor class
14
Hit points
77
Challenge
1
Creature type
Fey
Size
Large
Alignment
neutral

_These large water-striding insects resemble a strange cross between camels and wingless, long-legged locusts. A rider can comfortably sit in the large hollow in the small of their backs, even at high speeds or on choppy water. Riders use the gerridae’s long, looping antennae to steer._
Elvish Water Steeds. Known by their Elvish name, these large fey water striders were enchanted and bred by the elves in ages past, when their explorers roamed the world. Elven mages started with normal water striders and—through elaborate magical procedures and complex cross-breeding programs— transformed the mundane water striders into large, docile mounts. They can cross large bodies of water quickly while carrying a humanoid rider, even in windy conditions.
Sturdy Mounts. A gerridae can carry up to 300 pounds of rider and gear before being encumbered, or 600 while encumbered.
Fond of Sweet Scents. Gerridae can sometimes be distracted by appealing scents, such as apple blossom or fresh hay. They are also fond of raw duck and swan.

Stat block

Cha
7
Con
17
Dex
15
Int
2
Str
16
Wis
13
Speed
Swim: 80; Walk: 10; Climb: 10
Senses
darkvision 60 ft., passive Perception 11
Skills
Actions
  • Multiattack. The gerridae makes one bite attack and one claw attack.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
  • Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Languages
-
Special abilities
  • Bred to the Saddle. Gerridae do not take any penalties to their movement or speed due to encumbrance or carrying a single rider.
  • Waterborne. Any gerridae can run while on the surface of water, but not while on land or climbing. They treat stormy water as normal rather than difficult terrain. A gerridae takes one point of damage for every hour spent on dry land.

Source and licence

From Tome of Beasts.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.