Ghoul

Medium Undead, chaotic evil. CR 1, AC 12, 22 HP.

Armor class
12
Hit points
22
Challenge
1
Creature type
Undead
Size
Medium
Alignment
chaotic evil

Stat block

Cha
6
Con
10
Dex
15
Int
7
Str
13
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 10
Actions
  • Multiattack. The ghoul makes two Bite attacks.
  • Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
  • Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
Hit dice
5d8
Languages
Common
Armor detail
natural armor
Damage immunities
poison
Condition immunities
charmed, exhaustion, poisoned

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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