Ghoulsteed

Large Undead, neutral evil. CR 3, AC 13, 85 HP. Traits: Pounce, Sprint, Undead Fortitude.

Armor class
13
Hit points
85
Challenge
3
Creature type
Undead
Size
Large
Alignment
neutral evil

Stat block

Cha
6
Con
16
Dex
10
Int
6
Str
18
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 12
Skills
Perception: 2
Actions
  • Multiattack. A ghoulsteed makes two bite attacks.
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the ghoulsteed gains 5 (1d10) temporary hp. These temporary hp stack with each other, but the ghoulsteed can only have a maximum of 10 temporary hp at one time.
Languages
Common, Darakhul
Damage immunities
poison
Special abilities
  • Pounce. If the ghoulsteed moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the ghoulsteed can make one bite attack against it as a bonus action.
  • Sprint (3/Day). When the ghoulsteed uses the Dash action, it can Dash again as a bonus action.
  • Undead Fortitude. If damage reduces the ghoulsteed to 0 hp, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the ghoulsteed drops to 1 hp instead.
Condition immunities
poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.