Giant Crocodile

Huge Beast. CR 5, AC 14, 85 HP. Traits: Hold Breath.

Armor class
14
Hit points
85
Challenge
5
Creature type
Beast
Size
Huge

Stat block

Cha
6
Con
16
Dex
10
Int
2
Str
20
Wis
10
Speed
Swim: 50; Walk: 30
Senses
passive Perception 10
Skills
Stealth: 3
Actions
  • Multiattack. The crocodile attacks with its bite and its tail.
  • Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage and the target is grappled (escape DC 15). Until this grapple ends the target is restrained and the crocodile can't bite a different target.
  • Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage and the target makes a DC 18 Strength saving throw falling prone on a failure.
Special abilities
  • Hold Breath. The crocodile can hold its breath for 30 minutes.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.