Giant Crocodile
Huge Beast. CR 5, AC 14, 85 HP. Traits: Hold Breath.
- Armor class
- 14
- Hit points
- 85
- Challenge
- 5
- Creature type
- Beast
- Size
- Huge
Stat block
- Cha
- 6
- Con
- 16
- Dex
- 10
- Int
- 2
- Str
- 20
- Wis
- 10
- Speed
- Swim: 50; Walk: 30
- Senses
- passive Perception 10
- Skills
- Stealth: 3
- Actions
- Multiattack. The crocodile attacks with its bite and its tail.
- Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage and the target is grappled (escape DC 15). Until this grapple ends the target is restrained and the crocodile can't bite a different target.
- Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage and the target makes a DC 18 Strength saving throw falling prone on a failure.
- Special abilities
- Hold Breath. The crocodile can hold its breath for 30 minutes.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).