Giant Crocodile

Huge beast, unaligned. CR 5, AC 14, 85 HP. Traits: Hold Breath.

Armor class
14
Hit points
85
Challenge
5
Creature type
Beast
Size
Huge
Alignment
unaligned

Stat block

Cha
7
Con
17
Dex
9
Int
2
Str
21
Wis
10
Speed
30 ft., swim 50 ft.
Senses
passive Perception 10
Skills
Stealth +5
Actions
  • Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
  • Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
  • Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Special abilities
  • Hold Breath. The crocodile can hold its breath for 30 minutes.

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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