Giant Crocodile

Huge Beast, unaligned. CR 5, AC 14, 85 HP. Traits: Hold Breath.

Armor class
14
Hit points
85
Challenge
5
Creature type
Beast
Size
Huge
Alignment
unaligned

Stat block

Cha
7
Con
17
Dex
9
Int
2
Str
21
Wis
10
Speed
Swim: 50; Walk: 30
Senses
passive Perception 10
Skills
Stealth: 5
Actions
  • Multiattack. The crocodile makes one Bite attack and one Tail attack.
  • Bite. Melee Attack Roll: +8, reach 5 ft. 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.
  • Tail. Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Hit dice
9d12 + 27
Armor detail
natural armor
Special abilities
  • Hold Breath. The crocodile can hold its breath for 1 hour.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

Every licence notice Tavern Bag relies on.