Giant Leech

Giant leeches lurk in placid ponds, babbling creeks, and mighty rivers. They slink through the dark forest waters with their distinctive vertical undulation, following any movement they sense toward f

Armor class
13
Hit points
7
Challenge
0.25
Creature type
Beast
Size
Small
Alignment
unaligned

Giant leeches lurk in placid ponds, babbling creeks, and mighty rivers. They slink through the dark forest waters with their distinctive vertical undulation, following any movement they sense toward fresh blood. Some varieties have adapted to life in the oceans, and a rare few dwell on land, though land-dwelling leeches prefer humid, moist climates.

Stat block

Cha
2
Con
10
Dex
16
Int
1
Str
6
Wis
10
Speed
Swim: 30; Walk: 15
Senses
tremorsense 30 ft., passive Perception 10
Skills
Stealth: 5
Actions
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the leech attaches to the target. While attached, the leech doesn't attack. Instead, at the start of each of the leech's turns, the target loses 5 (1d4 + 3) hp due to blood loss. The leech can detach itself by spending 5 feet of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature, including the target, can use its action to detach the leech.
Languages
—
Saving throws
Dexterity: 5; Constitution: 2
Special abilities
  • Amphibious. The leech can breathe air and water.

Source and licence

From Tome of Beasts 2.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.