Giant Octopus
Large Beast. CR 1, AC 11, 32 HP. Traits: Camouflage, Water Breathing.
- Armor class
- 11
- Hit points
- 32
- Challenge
- 1
- Creature type
- Beast
- Size
- Large
Stat block
- Cha
- 4
- Con
- 12
- Dex
- 12
- Int
- 4
- Str
- 16
- Wis
- 12
- Speed
- Swim: 60; Walk: 10
- Senses
- darkvision 60 ft., passive Perception 11
- Skills
- Stealth: 3
- Actions
- Tentacles. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 8 (2d4+3) bludgeoning damage. If the target is a creature it is grappled (escape DC 13). Until this grapple ends the target is restrained and the octopus can't attack a different target with its tentacles.
- Special abilities
- Camouflage. The octopus has advantage on Stealth checks.
- Water Breathing. The octopus breathes water and can hold its breath for 1 hour while in air.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).