Giant Owl

Large Celestial, neutral. CR 1/4, AC 12, 19 HP. Traits: Flyby.

Armor class
12
Hit points
19
Challenge
0.25
Creature type
Celestial
Size
Large
Alignment
neutral

Stat block

Cha
10
Con
12
Dex
15
Int
10
Str
13
Wis
14
Speed
Fly: 60; Walk: 5
Senses
darkvision 120 ft., passive Perception 16
Skills
Stealth: 6; Perception: 6
Actions
  • Talons. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
  • Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: - **At Will:** Detect Evil and Good, Detect Magic - **1/Day Each:** Clairvoyance
Hit dice
3d10 + 3
Languages
Celestial; understands Common, Elvish, And Sylvan but can't speak them
Armor detail
natural armor
Saving throws
Wisdom: 4
Special abilities
  • Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Damage resistances
necrotic, radiant

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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