Giant Owl
Large Celestial, neutral. CR 1/4, AC 12, 19 HP. Traits: Flyby.
- Armor class
- 12
- Hit points
- 19
- Challenge
- 0.25
- Creature type
- Celestial
- Size
- Large
- Alignment
- neutral
Stat block
- Cha
- 10
- Con
- 12
- Dex
- 15
- Int
- 10
- Str
- 13
- Wis
- 14
- Speed
- Fly: 60; Walk: 5
- Senses
- darkvision 120 ft., passive Perception 16
- Skills
- Stealth: 6; Perception: 6
- Actions
- Talons. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
- Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: - **At Will:** Detect Evil and Good, Detect Magic - **1/Day Each:** Clairvoyance
- Hit dice
- 3d10 + 3
- Languages
- Celestial; understands Common, Elvish, And Sylvan but can't speak them
- Armor detail
- natural armor
- Saving throws
- Wisdom: 4
- Special abilities
- Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
- Damage resistances
- necrotic, radiant
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.