Giant Scorpion
Large beast, unaligned. CR 3, AC 15, 52 HP.
- Armor class
- 15
- Hit points
- 52
- Challenge
- 3
- Creature type
- Beast
- Size
- Large
- Alignment
- unaligned
Stat block
- Cha
- 3
- Con
- 15
- Dex
- 13
- Int
- 1
- Str
- 15
- Wis
- 9
- Speed
- 40 ft.
- Senses
- blindsight 60 ft., passive Perception 9
- Actions
- Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
- Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.
- Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.