Giant Seahorse

Large Beast, unaligned. CR 1/2, AC 14, 16 HP. Traits: Water Breathing.

Armor class
14
Hit points
16
Challenge
0.5
Creature type
Beast
Size
Large
Alignment
unaligned

Stat block

Cha
5
Con
11
Dex
12
Int
2
Str
15
Wis
12
Speed
Swim: 40; Walk: 5
Senses
passive Perception 11
Actions
  • Ram. Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
Hit dice
3d10
Armor detail
natural armor
Bonus actions
  • Bubble Dash. While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.
Special abilities
  • Water Breathing. The seahorse can breathe only underwater.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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