Giant Shark
Huge beast, unaligned. CR 5, AC 13, 126 HP. Traits: Blood Frenzy, Water Breathing.
- Armor class
- 13
- Hit points
- 126
- Challenge
- 5
- Creature type
- Beast
- Size
- Huge
- Alignment
- unaligned
Stat block
- Cha
- 5
- Con
- 21
- Dex
- 11
- Int
- 1
- Str
- 23
- Wis
- 10
- Speed
- swim 50 ft.
- Senses
- blindsight 60 ft., passive Perception 13
- Skills
- Perception +3
- Actions
- Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
- Special abilities
- Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
- Water Breathing. The shark can breathe only underwater.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.