Giant, Thursir Armorer

Large Giant, lawful evil. CR 6, AC 19, 138 HP. Traits: Forged Forgery.

Armor class
19
Hit points
138
Challenge
6
Creature type
Giant
Size
Large
Alignment
lawful evil

Stat block

Cha
9
Con
23
Dex
9
Int
12
Str
20
Wis
15
Speed
Walk: 40
Senses
darkvision 60', passive Perception 15
Skills
Perception: 2
Actions
  • Multiattack. Uses Flinging Smash if available. Then two Battleaxe attacks or one Battleaxe and one Shield Bash.
  • Battleaxe. Melee Weapon Attack: +8 to hit, 10 ft., one target, 14 (2d8+5) slashing damage or 16 (2d10+5) slashing damage if used with two hands.
  • Shield Bash. Melee Weapon Attack: +8 to hit, 10 ft., one target, 10 (2d4+5) bludgeoning damage and the target must make DC 16 Str save or be knocked prone.
  • Flinging Smash (Recharge 5-6). Makes sweeping strike with shield. Each creature within 10 ft. of armorer: pushed up to 15 ft. away from it and knocked prone (DC 16 Str negates push and prone).
  • Runic Armor (3/Day). Can inscribe the thurs rune on its armor. When a creature hits armorer with melee weapon attack while rune is active creature takes 4 (1d8) lightning and can't take reactions until start of its next turn. Rune lasts for 1 min.
Languages
Common, Dwarven, Giant
Saving throws
Constitution: 9
Special abilities
  • Forged Forgery. Thursir armorers wear armor forged from dwarven armor and shaped to resemble dwarven armor. Skilled blacksmiths can recognize and exploit this design quirk. When a creature proficient with smith's tools scores a critical hit vs. thursir armorer armorer's armor breaks reducing armorer's AC by 5 until armorer repairs armor. If armorer is critically hit by any creature while its armor is broken armor shatters and is destroyed reducing armorer's AC to 12.

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.