Giant Walking Stick
Large Beast, unaligned. CR 4, AC 14, 76 HP. Traits: False Appearance, Forest Camouflage, Trampling Charge.
- Armor class
- 14
- Hit points
- 76
- Challenge
- 4
- Creature type
- Beast
- Size
- Large
- Alignment
- unaligned
Stat block
- Cha
- 4
- Con
- 16
- Dex
- 14
- Int
- 1
- Str
- 17
- Wis
- 10
- Speed
- Fly: 15; Walk: 30; Climb: 40
- Senses
- tremorsense 30', passive Perception 10
- Skills
- Perception: 0
- Actions
- Multiattack. Two Spines or one Ram and one Spine.
- Ram. Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) bludgeoning damage.
- Spine. Melee Weapon Attack: +5 to hit, 10 ft., one target, 6 (1d6+3) piercing damage + 7 (2d6) poison.
- Deadfall (Recharge 5-6). If stick is 15 ft.+ off the ground can fall to the ground landing on its feet in a space it can see within 20' of it that contains 1+ other creatures. Each of them: 21 (6d6) bludgeoning damage and knocked prone (DC 13 Dex half not knocked prone and pushed 5 ft. out of stick's space into unoccupied space of creature's choice). Also each creature within 10 ft. of stick when it lands: 10 (3d6) bludgeoning damage and knocked prone (DC 13 Dex negates both).
- Languages
- —
- Special abilities
- False Appearance. While motionless indistinguishable from normal forest vegetation. Ex: small tree large branch.
- Forest Camouflage. Has advantage on Dex (Stealth) checks made to hide in forested terrain.
- Trampling Charge. If it moves 20'+ straight toward a creature and then hits it with Ram attack on same turn target: DC 13 Str save or be knocked prone. If target is prone stick can make one Spine attack vs. it as a bonus action.
- Damage resistances
- bludgeoning, piercing
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).