Glabrezu
Large Fiend. CR 10, AC 17, 157 HP. Traits: Chaotic Evil, Magic Resistance.
- Armor class
- 17
- Hit points
- 157
- Challenge
- 10
- Creature type
- Fiend
- Size
- Large
Stat block
- Cha
- 18
- Con
- 20
- Dex
- 16
- Int
- 18
- Str
- 20
- Wis
- 18
- Speed
- Walk: 40
- Senses
- truesight 120 ft., passive Perception 14
- Skills
- Stealth: 7; Deception: 8
- Actions
- Multiattack. The glabrezu makes two pincer attacks.
- Pincer. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature it is grappled (escape DC 17). The glabrezu has two pincers each of which can grapple one target. While grappling a target a pincer can't attack a different target. If the same creature is grappled by both of the glabrezus pincers it must escape from each of them separately.
- Wish. Once per 30 days the glabrezu can cast wish for a mortal using no material components. Before doing so it will demand that the mortal commit a terribly evil act or make a painful sacrifice.
- Languages
- Abyssal, telepathy 120 ft.
- Saving throws
- Wisdom: 8; Charisma: 8; Strength: 9; Constitution: 9
- Damage immunities
- poison
- Special abilities
- Chaotic Evil. The glabrezu radiates a Chaotic and Evil aura.
- Magic Resistance. The glabrezu has advantage on saving throws against spells and magical effects.
- Damage resistances
- cold, fire, lightning; damage from nonmagical weapons
- Condition immunities
- poisoned
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).