Glacial Corrupter

This skeleton’s bones are crystal and caked with layers of frost and ice._ **Origin.** Glacial corrupters are similar in nature to most Open Game License

Armor class
15
Hit points
34
Challenge
1
Creature type
Undead
Size
Medium
Alignment
lawful evil

This skeleton’s bones are crystal and caked with layers of frost and ice._
Origin. Glacial corrupters are similar in nature to most Open Game License

Stat block

Cha
5
Con
18
Dex
13
Int
6
Str
14
Wis
8
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 9
Skills
Actions
  • Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
  • Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
  • Glacial Touch (Recharge 5-6). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) cold damage. The target must succeed on a DC 13 Constitution saving throw or take 2 (1d4) cold damage at the start of each of its turns, as a frozen shard lodges itself in the wound. Any creature can take an action to remove the shard with a successful DC 12 Wisdom (Medicine) check. The shard crumbles to snow if the target receives magical healing. A humanoid slain by this attack rises in 1 week as a glacial corrupter, unless the humanoid is restored to life or its body is destroyed.
Languages
understands all languages it knew in life but can’t speak
Damage immunities
cold, poison
Condition immunities
exhaustion, poisoned, petrified

Source and licence

From Tome of Beasts 2.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.