Glacial Crawler
Huge Aberration, unaligned. CR 11, AC 17, 207 HP. Traits: Acidic Coating, Amphibious, Snow Camouflage, Tunneler.
- Armor class
- 17
- Hit points
- 207
- Challenge
- 11
- Creature type
- Aberration
- Size
- Huge
- Alignment
- unaligned
Stat block
- Cha
- 5
- Con
- 21
- Dex
- 16
- Int
- 3
- Str
- 20
- Wis
- 10
- Speed
- Swim: 60; Walk: 30; Climb: 20; Burrow: 30
- Senses
- blindsight 60' (blind beyond), tremorsense 60', passive Perception 18
- Skills
- Perception: 0
- Actions
- Multiattack. 2 Bites and 1 Tail Spike or 3 Superheated Acid Spits.
- Bite. Melee Weapon Attack: +9 to hit, 10 ft., one creature,. 16 (2d10+5) piercing damage + 9 (2d8) acid.
- Tail Spike. Melee Weapon Attack: +9 to hit, 10 ft., one creature,. 19 (4d6+5) piercing damage. Target is grappled (escape DC 17) if it is a Large or smaller creature and crawler doesn't have another creature grappled.
- Superheated Acid Spit. Ranged Weapon Attack: +7 to hit, 60 ft., one creature,. 12 (2d8+3) acid + 9 (2d8) fire.
- Acidic Spray (Recharge 5-6). Spews superheated digestive juices in a 30' cone. Each creature in that area: 18 (4d8) acid and 18 (4d8) fire and is coated in heated acid (DC 17 Dex half damage and isn't coated in acid). A creature coated in heated acid takes 4 (1d8) acid and 4 (1d8) fire at start of each of its turns. A creature including coated target can take its action to wash or scrub off the acid ending the effect.
- Languages
- —
- Saving throws
- Strength: 9; Constitution: 9
- Damage immunities
- acid, cold, fire
- Special abilities
- Acidic Coating. A creature that touches the crawler or hits it with melee attack while within 5 ft. of it takes 9 (2d8) acid.
- Amphibious. Can breathe air and water.
- Snow Camouflage. Has advantage on Dex (Stealth) checks made to hide in snowy terrain.
- Tunneler. Can burrow through ice snow and permafrost and leaves a 5 ft. diameter tunnel in its wake.
- Condition immunities
- blinded, prone
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).