Gladiator

Small Humanoid, neutral. CR 5, AC 16, 112 HP.

Armor class
16
Hit points
112
Challenge
5
Creature type
Humanoid
Size
Small
Alignment
neutral

Stat block

Cha
15
Con
16
Dex
15
Int
10
Str
18
Wis
12
Speed
Walk: 30
Senses
passive Perception 11
Skills
Athletics: 10; Performance: 5
Actions
  • Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
  • Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. 11 (2d6 + 4) Piercing damage.
  • Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Hit dice
15d8 + 45
Languages
Common
Reactions
  • Parry. _Trigger:_ The gladiator is hit by a melee attack roll while holding a weapon. _Response:_ The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
Armor detail
natural armor
Saving throws
Wisdom: 4; Strength: 7; Dexterity: 5; Constitution: 6

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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