Gnoll

Medium Humanoid. CR 1/2, AC 14, 22 HP. Traits: Pack Tactics.

Armor class
14
Hit points
22
Challenge
0.5
Creature type
Humanoid
Size
Medium

Stat block

Cha
10
Con
10
Dex
12
Int
10
Str
14
Wis
8
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 9
Skills
Actions
  • Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Languages
Gnoll
Special abilities
  • Pack Tactics. The gnoll has advantage on attack rolls against a creature if at least one of the gnolls allies is within 5 feet of the creature and not incapacitated.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.