Gnoll
Medium Humanoid. CR 1/2, AC 14, 22 HP. Traits: Pack Tactics.
- Armor class
- 14
- Hit points
- 22
- Challenge
- 0.5
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 10
- Dex
- 12
- Int
- 10
- Str
- 14
- Wis
- 8
- Speed
- Walk: 30
- Senses
- darkvision 60 ft., passive Perception 9
- Skills
- Actions
- Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Languages
- Gnoll
- Special abilities
- Pack Tactics. The gnoll has advantage on attack rolls against a creature if at least one of the gnolls allies is within 5 feet of the creature and not incapacitated.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).