Gnoll Warrior

Medium Fiend, chaotic evil. CR 1/2, AC 15, 27 HP.

Armor class
15
Hit points
27
Challenge
0.5
Creature type
Fiend
Size
Medium
Alignment
chaotic evil

Stat block

Cha
7
Con
11
Dex
12
Int
6
Str
14
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 10
Actions
  • Rend. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage.
  • Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. 6 (1d10 + 1) Piercing damage.
Hit dice
6d8
Languages
Gnoll
Armor detail
natural armor
Bonus actions
  • Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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