Goblin Boss

Small Fey, chaotic neutral. CR 1, AC 17, 21 HP.

Armor class
17
Hit points
21
Challenge
1
Creature type
Fey
Size
Small
Alignment
chaotic neutral

Stat block

Cha
10
Con
10
Dex
15
Int
10
Str
10
Wis
8
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 9
Skills
Stealth: 6
Actions
  • Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.
  • Scimitar. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
  • Shortbow. Ranged Attack Roll: +4, range 80/320 ft. 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Hit dice
6d6
Languages
Common, Goblin
Reactions
  • Redirect Attack. _Trigger:_ A creature the goblin can see makes an attack roll against it. _Response:_ The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.
Armor detail
natural armor
Bonus actions
  • Nimble Escape. The goblin takes the Disengage or Hide action.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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