Goblin Captain
Small Humanoid. CR 1, AC 17, 32 HP.
- Armor class
- 17
- Hit points
- 32
- Challenge
- 1
- Creature type
- Humanoid
- Size
- small
Stat block
- Cha
- 10
- Con
- 10
- Dex
- 18
- Int
- 12
- Str
- 10
- Wis
- 12
- Speed
- Walk: 30
- Senses
- darkvision 60 ft.
- Skills
- Actions
- Multiattack. The goblin captain makes two Scimitar or Shortbow attacks. If both attacks hit one target, the goblin captain can make one extra Scimitar or Shortbow attack.
- Scimitar. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage.
- Shortbow. _Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.
- Languages
- Common,Goblin
- Reactions
- Protect Me!. When a creature the goblin captain can see targets it with an attack, the captain can sidestep behind an ally within 5 feet of it, moving to an unoccupied space within 5 feet of the ally. The chosen ally becomes the target of the attack instead.
- Saving throws
- Wisdom: 1; Charisma: 0; Strength: 0; Dexterity: 4; Constitution: 0; Intelligence: 1
Source and licence
From Black Flag Reference Document.
Licence: ORC License.