Goblin
Small humanoid (goblinoid), neutral evil. CR 1/4, AC 15, 7 HP. Traits: Nimble Escape.
- Armor class
- 15
- Hit points
- 7
- Challenge
- 0.25
- Creature type
- Humanoid
- Size
- Small
- Alignment
- neutral evil
Stat block
- Cha
- 8
- Con
- 10
- Dex
- 14
- Int
- 10
- Str
- 8
- Wis
- 8
- Speed
- 30 ft.
- Senses
- darkvision 60 ft., passive Perception 9
- Skills
- Stealth +6
- Actions
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Languages
- Common, Goblin
- Special abilities
- Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.