Golem, Barnyard
Medium Construct, unaligned. CR 3, AC 9, 75 HP. Traits: Construct Nature, Easily Distracted, Immutable Form, Lightning Absorption, Magic Resistance.
- Armor class
- 9
- Hit points
- 75
- Challenge
- 3
- Creature type
- Construct
- Size
- Medium
- Alignment
- unaligned
Stat block
- Cha
- 4
- Con
- 16
- Dex
- 8
- Int
- 1
- Str
- 19
- Wis
- 10
- Speed
- Walk: 40
- Senses
- darkvision 60', passive Perception 10
- Skills
- Perception: 0
- Actions
- Multiattack. One Bite attack and one Wing Slap attack.
- Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) piercing damage + 7 (2d6) poison.
- Wing Slap. Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d4+4) bludgeoning damage and the target must make DC 13 Str save or be knocked prone.
- Chymus Expulsion (Recharge 5-6). Exhales semi-digested decayed meat and vegetation in a 15 ft. cone. Each creature in that area: 14 (4d6) poison (DC 13 Con half).
- Languages
- understands creator's languages but can't speak
- Damage immunities
- lightning, poison
- Special abilities
- Construct Nature. Doesn't require air food drink or sleep.
- Easily Distracted. Disadvantage on Wis (Perception) checks. In addition a creature that the golem can see or hear and that is within 30' of it can attempt to distract golem as a bonus action. Golem must make DC 10 Wis save or spend its next turn moving up to its speed toward the creature using its available actions on that creature.
- Immutable Form. Immune: form-altering spells/effects.
- Lightning Absorption. Whenever it is subjected to lightning it takes no damage and instead regains a number of hp equal to the lightning dealt.
- Magic Resistance. Advantage: spell/magic effect saves.
- Damage resistances
- nonmagic B/P/S attacks not made w/adamantine weapons
- Condition immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).