Gray Ooze
Medium Ooze. CR 1/2, AC 8, 29 HP. Traits: Amorphous, Corrode Metal, False Appearance, Ooze Nature, Ooze Resilience, Spider Climb.
- Armor class
- 8
- Hit points
- 29
- Challenge
- 0.5
- Creature type
- Ooze
- Size
- medium
Stat block
- Cha
- 2
- Con
- 16
- Dex
- 6
- Int
- 1
- Str
- 12
- Wis
- 6
- Speed
- Walk: 15; Climb: 15
- Senses
- keensense 60 ft. (can't sense beyond this radius)
- Skills
- Actions
- Pseudopod. _Melee Weapon Attack:_ +3 to hit, reach 10 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, the armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed.
- Languages
- -
- Reactions
- Solidify. When the ooze is hit by an attack, it can partially solidify its body, reducing the damage it takes by 2 (1d4). If it has taken fire damage since the start of its last turn, the damage it takes is reduced by 3 (1d6) instead. The ooze can't use this reaction if it has taken cold damage since the start of its last turn.
- Saving throws
- Wisdom: -2; Charisma: -4; Strength: 1; Dexterity: -2; Constitution: 3; Intelligence: -5
- Damage immunities
- Ooze Resilience
- Special abilities
- Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
- Corrode Metal. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
- False Appearance. While the ooze remains motionless, it is indistinguishable from ordinary fresh or curing mortar.
- Ooze Nature. The ooze doesn't require sleep.
- Ooze Resilience. The ooze is resistant to the grappled and restrained conditions, and it is immune to exhaustion and to the blinded, charmed, deafened, frightened, and prone conditions.
- Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
- Damage resistances
- acid,fire,Ooze Resilience
- Damage vulnerabilities
- cold
Source and licence
From Black Flag Reference Document.
Licence: ORC License.