Green Hag
Medium Fey, neutral evil. CR 3, AC 17, 82 HP. Traits: Amphibious, Mimicry.
- Armor class
- 17
- Hit points
- 82
- Challenge
- 3
- Creature type
- Fey
- Size
- Medium
- Alignment
- neutral evil
Stat block
- Cha
- 14
- Con
- 16
- Dex
- 12
- Int
- 13
- Str
- 18
- Wis
- 14
- Speed
- Swim: 30; Walk: 30
- Senses
- darkvision 60 ft., passive Perception 14
- Skills
- Arcana: 5; Stealth: 3; Deception: 4; Perception: 4
- Actions
- Multiattack. The hag makes two Claw attacks.
- Claw. Melee Attack Roll: +6, reach 5 ft. 8 (1d8 + 4) Slashing damage plus 3 (1d6) Poison damage.
- Spellcasting. The hag casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks): - **At Will:** Dancing Lights, Disguise Self, Invisibility, Minor Illusion, Ray of Sickness
- Hit dice
- 11d8 + 33
- Languages
- Common, Elvish, Sylvan
- Armor detail
- natural armor
- Special abilities
- Amphibious. The hag can breathe air and water.
- Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.