Griffon

Large Monstrosity. CR 2, AC 12, 63 HP. Traits: Heightened Sight, Monstrosity Resilience, Pack Tactics, Pounce.

Armor class
12
Hit points
63
Challenge
2
Creature type
Monstrosity
Size
large

Stat block

Cha
8
Con
16
Dex
14
Int
2
Str
18
Wis
12
Speed
Fly: 80; Walk: 30
Senses
darkvision 60 ft.
Skills
Actions
  • Multiattack. The griffon makes one Beak attack and one Claws attack.
  • Beak. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 8 (1d8+4) piercing damage.
  • Claws. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage.
Languages
-
Saving throws
Wisdom: 1; Charisma: -1; Strength: 4; Dexterity: 2; Constitution: 3; Intelligence: -4
Special abilities
  • Heightened Sight. The griffon's Perception is 18 when perceiving by sight.
  • Monstrosity Resilience. The griffon is resistant to exhaustion and to the frightened condition.
  • Pack Tactics. The griffon has advantage on attack rolls against a creature if at least one of the griffon's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Pounce. If the griffon moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the griffon can make one Beak attack against it as a bonus action.
Damage resistances
Monstrosity Resilience

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.