Guard

Medium Humanoid. CR 1/8, AC 14, 8 HP.

Armor class
14
Hit points
8
Challenge
0.125
Creature type
Humanoid
Size
medium

Stat block

Cha
10
Con
12
Dex
12
Int
10
Str
12
Wis
12
Speed
Walk: 30
Senses
-
Skills
Actions
  • Spear. _Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.
Languages
any one language (usually Common)
Reactions
  • Protector's Parry. When a friendly creature the guard can see within 5 feet of it is the target of an attack, the guard can interpose its weapon between the creature and the attacker. The friendly creature adds 2 to its AC against that attack. To use this reaction, the guard must be able to see the attacker and be wielding a melee weapon.
Saving throws
Wisdom: 1; Charisma: 0; Strength: 1; Dexterity: 1; Constitution: 1; Intelligence: 0

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.