Guard
Medium Humanoid. CR 1/8, AC 14, 8 HP.
- Armor class
- 14
- Hit points
- 8
- Challenge
- 0.125
- Creature type
- Humanoid
- Size
- medium
Stat block
- Cha
- 10
- Con
- 12
- Dex
- 12
- Int
- 10
- Str
- 12
- Wis
- 12
- Speed
- Walk: 30
- Senses
- -
- Skills
- Actions
- Spear. _Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.
- Languages
- any one language (usually Common)
- Reactions
- Protector's Parry. When a friendly creature the guard can see within 5 feet of it is the target of an attack, the guard can interpose its weapon between the creature and the attacker. The friendly creature adds 2 to its AC against that attack. To use this reaction, the guard must be able to see the attacker and be wielding a melee weapon.
- Saving throws
- Wisdom: 1; Charisma: 0; Strength: 1; Dexterity: 1; Constitution: 1; Intelligence: 0
Source and licence
From Black Flag Reference Document.
Licence: ORC License.