Guard Captain
Small Humanoid, neutral. CR 4, AC 18, 75 HP.
- Armor class
- 18
- Hit points
- 75
- Challenge
- 4
- Creature type
- Humanoid
- Size
- Small
- Alignment
- neutral
Stat block
- Cha
- 13
- Con
- 16
- Dex
- 14
- Int
- 12
- Str
- 18
- Wis
- 14
- Speed
- Walk: 30
- Senses
- passive Perception 14
- Skills
- Athletics: 6; Perception: 4
- Actions
- Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
- Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. 14 (3d6 + 4) Piercing damage.
- Longsword. Melee Attack Roll: +6, reach 5 ft. 15 (2d10 + 4) Slashing damage.
- Hit dice
- 10d8 + 30
- Languages
- Common
- Armor detail
- natural armor
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.