Gulon

Large Monstrosity, unaligned. CR 6, AC 14, 110 HP. Traits: Amorphous, Keen Smell.

Armor class
14
Hit points
110
Challenge
6
Creature type
Monstrosity
Size
Large
Alignment
unaligned

Stat block

Cha
5
Con
16
Dex
14
Int
5
Str
19
Wis
12
Speed
Walk: 40
Senses
darkvision 60 ft., passive Perception 14
Skills
Stealth: 5; Survival: 4; Perception: 4
Actions
  • Multiattack. The gulon makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
  • Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
  • Too Full (Recharge 5-6). The gulon belches a 15-foot-radius cloud of toxic gas around itself. Each creature in the area must make a DC 16 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.
Languages
-
Damage immunities
poison
Special abilities
  • Amorphous. The gulon can move through a space as narrow as 1 foot wide without squeezing. When it moves through an area smaller than its normal space, it excretes waste in a 5-foot cube. This waste is difficult terrain and creatures crossing through it must succeed on a DC 16 Constitution saving throw or become poisoned for 1 minute.
  • Keen Smell. The gulon has advantage on Wisdom (Perception) checks that rely on smell.
Condition immunities
poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.