Gulon
Large Monstrosity, unaligned. CR 6, AC 14, 110 HP. Traits: Amorphous, Keen Smell.
- Armor class
- 14
- Hit points
- 110
- Challenge
- 6
- Creature type
- Monstrosity
- Size
- Large
- Alignment
- unaligned
Stat block
- Cha
- 5
- Con
- 16
- Dex
- 14
- Int
- 5
- Str
- 19
- Wis
- 12
- Speed
- Walk: 40
- Senses
- darkvision 60 ft., passive Perception 14
- Skills
- Stealth: 5; Survival: 4; Perception: 4
- Actions
- Multiattack. The gulon makes three attacks: one with its bite and two with its claws.
- Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
- Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
- Too Full (Recharge 5-6). The gulon belches a 15-foot-radius cloud of toxic gas around itself. Each creature in the area must make a DC 16 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.
- Languages
- -
- Damage immunities
- poison
- Special abilities
- Amorphous. The gulon can move through a space as narrow as 1 foot wide without squeezing. When it moves through an area smaller than its normal space, it excretes waste in a 5-foot cube. This waste is difficult terrain and creatures crossing through it must succeed on a DC 16 Constitution saving throw or become poisoned for 1 minute.
- Keen Smell. The gulon has advantage on Wisdom (Perception) checks that rely on smell.
- Condition immunities
- poisoned
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).