Haakjir

Medium Monstrosity, neutral. CR 3, AC 15, 52 HP. Traits: Earth Climb, Earth Glide, Earthen Claws, Pack Tactics, Stone Camouflage.

Armor class
15
Hit points
52
Challenge
3
Creature type
Monstrosity
Size
Medium
Alignment
neutral

Stat block

Cha
8
Con
15
Dex
16
Int
5
Str
17
Wis
10
Speed
Walk: 40; Climb: 30; Burrow: 15
Senses
darkvision 120', tremorsense 30', passive Perception 14
Skills
Perception: 0
Actions
  • Multiattack. One Bite attack and two Claw attacks.
  • Bite. Melee Weapon Attack: +5 to hit 5 ft reach one target 10 (2d6+3) piercing damage.
  • Claw. Melee Weapon Attack: +5 to hit 5 ft one target 8 (2d4+3) slashing damage.
Languages
understands Undercommon but can't speak
Special abilities
  • Earth Climb. Can climb difficult earth or stone surfaces including upside down on ceilings with o an ability check.
  • Earth Glide. Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through.
  • Earthen Claws. Its claws easily meld through stone and metal. When it makes a Claw attack vs. creature wearing nonmagical metal armor or wielding a nonmagical metal shield attack ignores AC bonus of armor or shield. If target is a construct made of stone or metal attack ignores AC bonus provided by natural armor if any.
  • Pack Tactics. Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.
  • Stone Camouflage. Advantage: Dex (Stealth) to hide in rocky terrain.
Damage resistances
acid, piercing, slashing

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.