Hag, Brine

Medium Fey, lawful evil. CR 9, AC 16, 150 HP. Traits: Amphibious, Magic Resistance, Polluted Aura, Skilled Submariner, Speak with Aquatic Creatures.

Armor class
16
Hit points
150
Challenge
9
Creature type
Fey
Size
Medium
Alignment
lawful evil

Stat block

Cha
19
Con
16
Dex
12
Int
14
Str
17
Wis
16
Speed
Swim: 40; Walk: 15
Senses
darkvision 120', passive Perception 17
Skills
Perception: 3
Actions
  • Multiattack. Two Claw attacks and one Tail Slap attack.
  • Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 12 (2d8+3) slashing damage + 7 (2d6) poison. Target incapacitated until the end of its next turn (DC 16 Con not incapacitated). If it fails the save by 5+ it is paralyzed instead.
  • Tail Slap. Melee Weapon Attack: +7 to hit, 5 ft., one target, 16 (2d12 +3) bludgeoning damage and target must make DC 16 Str save or pushed up to 10 ft. away from the hag.
  • Shriek (Recharge 5-6). Unleashes a painful screeching in a 30' cone. Each creature in the area: 33 (6d10) thunder and is stunned until the end of its next turn (DC 16 Con half damage and isn't stunned).
  • Denizens of the Deep (1/Day). Magically calls 4 reef sharks 2 swarms of quippers or 1 Beast of up to CR 2 with swim speed. Arrive in 1d4 rounds act as hag allies obeying her spoken commands. Beasts stay 1 hr until hag dies or until hag dismisses them as bonus action.
  • Spellcasting. Cha (DC 16) no material components: At will: minor illusion • 3/day ea: charm person major image1/day: control water
Languages
Aquan, Common, Sylvan
Special abilities
  • Amphibious. Can breathe air and water.
  • Magic Resistance. Advantage: spell/magic effect saves.
  • Polluted Aura. Each creature in same water as hag and that starts its turn within 20' of hag: poisoned while within aura and for 1 min after it leaves (DC 16 Con not poisoned). A poisoned creature that starts its turn outside aura can re-save success ends effect on itself.
  • Skilled Submariner. Advantage on Wis (Perception) and Wis (Survival) checks to find creatures and objects underwater. Has advantage on Dex (Stealth) checks made to hide while underwater.
  • Speak with Aquatic Creatures. Communicate with Beasts and Monstrosities that have a swimming speed as if they shared a language.
Condition immunities
charmed, poisoned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.