Hag, Wood
Medium Fey, neutral evil. CR 9, AC 16, 170 HP. Traits: One with the Woods, Magic Resistance, Speak with Beasts and Plants, Woodland Walk.
- Armor class
- 16
- Hit points
- 170
- Challenge
- 9
- Creature type
- Fey
- Size
- Medium
- Alignment
- neutral evil
Stat block
- Cha
- 15
- Con
- 18
- Dex
- 14
- Int
- 12
- Str
- 16
- Wis
- 21
- Speed
- Walk: 30; Climb: 30
- Senses
- darkvision 60', passive Perception 19
- Skills
- Perception: 5
- Actions
- Multiattack. Two Claw or Toxic Splinter attacks.
- Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage + 18 (4d8) poison.
- Toxic Splinter. Ranged Spell Attack: +9 to hit, 60 ft., one target, 7 (1d4+5) piercing damage + 18 (4d8) poison and poisoned 1 min (DC 16 Con negates). Effect: target paralyzed. Victim can re-save at end of each of its turns success ends effect on itself. A creature within 5 ft. of target can take its action to remove splinter with DC 13 Wis (Medicine) check ending poisoned condition.
- Spellcasting. Wis (DC 17) no material components: At will: charm person entangle • 3/day: plant growth1/day: contagion
- Languages
- Common, Elvish, Sylvan
- Saving throws
- Wisdom: 9; Strength: 7; Constitution: 8
- Damage immunities
- poison
- Special abilities
- One with the Woods. While hag remains motionless in forest terrain is indistinguishable from an old decomposing log or tree stump.
- Magic Resistance. Advantage: spell/magic effect saves.
- Speak with Beasts and Plants. Can communicate with Beasts and Plants as if they shared a language.
- Woodland Walk. Difficult terrain made of plants doesn't cost hag extra move. Can pass through plants with o being slowed by them nor taking damage from them if they have thorns spines or similar.
- Condition immunities
- charmed, poisoned
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).