Half-Red Dragon Veteran
Medium Humanoid. CR 3, AC 16, 58 HP.
- Armor class
- 16
- Hit points
- 58
- Challenge
- 3
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 12
- Int
- 10
- Str
- 16
- Wis
- 10
- Speed
- Walk: 30
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 12
- Skills
- Survival: 2; Athletics: 5; Perception: 2; Intimidation: 2
- Actions
- Multiattack. The veteran makes two melee attacks.
- Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
- Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
- Fire Breath (Recharge 5-6). The veteran exhales a blast of fire that fills a 15-foot cone. Each creature in that area makes a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failed save or half damage on a success. A creature who fails the saving throw also suffers 5 (1d10) ongoing fire damage. At the end of each of its turns it can repeat the saving throw ending the ongoing damage on a success. This fire can also be put out in typical ways such as immersion in water and a creature who uses an action to drop prone can put out the fire with a DC 10 Dexterity saving throw.
- Languages
- Draconic plus any two
- Reactions
- Off-Hand Counter. When the veteran is missed by a melee attack by an attacker it can see within 5 feet, the veteran makes a shortsword attack against the attacker.
- Saving throws
- Strength: 5; Dexterity: 3; Constitution: 4
- Damage resistances
- fire
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).