Half-Red Dragon Veteran

Medium Humanoid. CR 3, AC 16, 58 HP.

Armor class
16
Hit points
58
Challenge
3
Creature type
Humanoid
Size
Medium

Stat block

Cha
10
Con
14
Dex
12
Int
10
Str
16
Wis
10
Speed
Walk: 30
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 12
Skills
Survival: 2; Athletics: 5; Perception: 2; Intimidation: 2
Actions
  • Multiattack. The veteran makes two melee attacks.
  • Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
  • Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
  • Fire Breath (Recharge 5-6). The veteran exhales a blast of fire that fills a 15-foot cone. Each creature in that area makes a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failed save or half damage on a success. A creature who fails the saving throw also suffers 5 (1d10) ongoing fire damage. At the end of each of its turns it can repeat the saving throw ending the ongoing damage on a success. This fire can also be put out in typical ways such as immersion in water and a creature who uses an action to drop prone can put out the fire with a DC 10 Dexterity saving throw.
Languages
Draconic plus any two
Reactions
  • Off-Hand Counter. When the veteran is missed by a melee attack by an attacker it can see within 5 feet, the veteran makes a shortsword attack against the attacker.
Saving throws
Strength: 5; Dexterity: 3; Constitution: 4
Damage resistances
fire

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.