Harpy
Medium Monstrosity. CR 1, AC 13, 38 HP. Traits: Monstrosity Resilience.
- Armor class
- 13
- Hit points
- 38
- Challenge
- 1
- Creature type
- Monstrosity
- Size
- medium
Stat block
- Cha
- 12
- Con
- 12
- Dex
- 16
- Int
- 6
- Str
- 12
- Wis
- 10
- Speed
- Fly: 40; Walk: 20
- Senses
- darkvision 120 ft.
- Skills
- Actions
- Multiattack. The harpy makes two Claw or Screech attacks. If both Screech attacks hit one Giant or Humanoid, the target has disadvantage on the next save it makes against the harpy's Luring Song before the start of the harpy's next turn.
- Claw. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage.
- Screech. _Ranged Spell Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 8 (2d6+1) thunder damage.
- Languages
- Common
- Saving throws
- Wisdom: 0; Charisma: 1; Strength: 1; Dexterity: 3; Constitution: 1; Intelligence: -2
- Special abilities
- Monstrosity Resilience. The harpy is resistant to exhaustion and to the frightened condition.
- Damage resistances
- charmed,Monstrosity Resilience
Source and licence
From Black Flag Reference Document.
Licence: ORC License.