Hill Dwarf Wrestler
Medium Humanoid. CR 4, AC 14, 75 HP. Traits: Unarmored Defense.
- Armor class
- 14
- Hit points
- 75
- Challenge
- 4
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 16
- Dex
- 14
- Int
- 10
- Str
- 16
- Wis
- 14
- Speed
- Walk: 40
- Senses
- passive Perception 12
- Skills
- Athletics: 5; Intimidation: 2
- Actions
- Multiattack. The pugilist attacks three times with their fists.
- Fists. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
- Grab. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the pugilist can't grapple a different target.
- Pin. Melee Weapon Attack: +5 to hit, reach 5 ft., one grappled creature. Hit: 13 (3d6 + 3) bludgeoning damage and the target is restrained until the grapple ends.
- Body Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one grappled creature. Hit: 20 (5d6 + 3) bludgeoning damage and the grapple ends.
- Languages
- any one
- Reactions
- Opportune Jab. If a creature attempts to grapple the pugilist, the pugilist attacks that creature with their fists.
- Saving throws
- Strength: 5; Dexterity: 4
- Special abilities
- Unarmored Defense. The pugilists AC equals 10 + their Dexterity modifier + their Wisdom modifier.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).