Hill Dwarf Wrestler

Medium Humanoid. CR 4, AC 14, 75 HP. Traits: Unarmored Defense.

Armor class
14
Hit points
75
Challenge
4
Creature type
Humanoid
Size
Medium

Stat block

Cha
10
Con
16
Dex
14
Int
10
Str
16
Wis
14
Speed
Walk: 40
Senses
passive Perception 12
Skills
Athletics: 5; Intimidation: 2
Actions
  • Multiattack. The pugilist attacks three times with their fists.
  • Fists. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
  • Grab. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the pugilist can't grapple a different target.
  • Pin. Melee Weapon Attack: +5 to hit, reach 5 ft., one grappled creature. Hit: 13 (3d6 + 3) bludgeoning damage and the target is restrained until the grapple ends.
  • Body Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one grappled creature. Hit: 20 (5d6 + 3) bludgeoning damage and the grapple ends.
Languages
any one
Reactions
  • Opportune Jab. If a creature attempts to grapple the pugilist, the pugilist attacks that creature with their fists.
Saving throws
Strength: 5; Dexterity: 4
Special abilities
  • Unarmored Defense. The pugilists AC equals 10 + their Dexterity modifier + their Wisdom modifier.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.