Hill Giant

Huge Giant, chaotic evil. CR 5, AC 13, 105 HP.

Armor class
13
Hit points
105
Challenge
5
Creature type
Giant
Size
Huge
Alignment
chaotic evil

Stat block

Cha
6
Con
19
Dex
8
Int
5
Str
21
Wis
9
Speed
Walk: 40
Senses
passive Perception 12
Skills
Perception: 2
Actions
  • Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.
  • Tree Club. Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
  • Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.
Hit dice
10d12 + 40
Languages
Giant
Armor detail
natural armor

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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